About

One crew, many worlds.

Underground Enemy is a community-run game-server network — built by players, for players. No corporate host, no churn-and-burn. Just a tight set of servers we actually play on, kept online and looked after.

A home for a handful of games we love

We're not a faceless hosting company spinning up a hundred copy-paste servers. Underground Enemy started as one server for friends and grew into a small network across the games we keep coming back to. Everything runs on our own hardware, configured by hand, shaped by what the people who play here ask for.

That means servers that stay up, mods that are actually maintained, and an admin who's a regular — not a ticket queue. Small on purpose.

Our servers

Where the action is

FiveM Roleplay
GTA V
Our GTA V roleplay world — custom jobs, economy, and a story written by the people in it.
Project Zomboid
Co-op survival
Co-op survival in a persistent apocalypse, run in seasons so the world stays fresh after every wipe.
GMod DarkRP offline
Community RP
Garry's Mod DarkRP — pick a job, make or break the law, and build a life in a living sandbox city.

Live player counts, uptime, and one-click join links are always on the status page.

What we stand for

The house rules

Community-driven
Player insights and feedback shape where this goes. The final call rests with the founder for now — but it's always made with the players in mind, never by what sells.
Fair play
No pay-to-win. Perks are cosmetic and quality-of-life — never an edge that ruins the game for everyone else.
Self-hosted & maintained
Our own hardware, our own tooling. We watch the servers around the clock and fix things before you notice.
Always on
Servers stay up between sessions, with scheduled restarts and live status so you always know what's running.
Where we're headed

The road ahead

One membership, every serverin progress
A single account and supporter status that follows you across every server and our Discord — buy or earn it once, and it's recognised everywhere. No separate logins, no per-game storefronts.
Seasons & fresh startsin progress
Structured wipes that reset the world for everyone at once, with the stats and leaderboards from the previous season kept intact — so a new season is a clean, level playing field instead of a silent reset.
A growing rosterplanned
We add a game when the community actually wants to live there — not to pad a list.
More events & a louder communityplanned
Regular in-game events, deeper Discord integration, and public stats so the world outside can see what we're up to.

Come hang out

Check who's online right now, grab a join link, and jump in — or say hi in the Discord first. Everyone's welcome.